Updated October 26, 2026 · By Shivam Das
Quick answer: Roblox confirms that The Hollow adds a new maze and monster each day, but it has not published official average clear times for Night 4 versus Night 5. There is no verified platform-wide number proving Night 5 takes a specific number of minutes longer. A useful comparison tracks time to reach the puzzle, time spent solving it, time lost to monster encounters, and the return trip after collecting the Night Relic.
This guide separates confirmed event details from player-by-player observations. It does not invent a “real player average” without a sample size, timestamps, or comparable footage.

What changed between Night 4 and Night 5?
The official event announcement says each day introduces a new monster into the shared maze experience. It names Hiachi from The Mimic as one of the event monsters and says players search for clues and evade monsters while completing quests for rewards. It does not publish a difficulty rating, a floor-by-floor completion timer, or an official comparison between Night 4 and Night 5.
A run can feel harder because a player takes a longer route, misses a clue, joins a crowded server, or spends more time hiding—not necessarily because the maze itself became objectively longer. For event details, read Roblox’s official announcement and open The Hollow experience to check the current objective.
Night 4 vs Night 5: a fair comparison checklist
| Measure | What to record | Why it matters |
|---|---|---|
| Start-to-puzzle time | Seconds from floor entry to puzzle area | Shows whether navigation takes longer. |
| Puzzle time | Seconds from first interaction to completion | Separates puzzle difficulty from maze length. |
| Monster interruptions | Chases, hiding stops, forced detours | Explains lost time without guessing why. |
| Return trip | Relic pickup to exit/elevator | Measures the final section separately. |
| Outcome | Clear, reset, disconnect, abandoned run | Failed attempts should not vanish from the sample. |
For a fair comparison, use the same player or team, similar server conditions, and the same definition of “clear.” Start timing at floor entry and stop when the game confirms completion. Record retries too. One fast clip is a speedrun example, not an average for all players.
How to get a faster, safer Night 5 clear
- Read the objective first. Identify the clue or puzzle before committing to a route.
- Use repeatable landmarks. Track distinctive doors, turns, lights, and room shapes.
- Communicate as a team. Assign roles only if teammates share clues and avoid duplicating searches.
- Do not over-explore after the required item. Once the Night Relic is secured, prioritize the return route unless the live objective requires more.
- Learn from failed attempts. Note whether the delay came from navigation, puzzle retries, a chase, or the return trip.
- Separate lag from difficulty. If movement stutters, test another server or lower graphics settings before blaming the floor design.

How to build a real player clear-time comparison
For a meaningful Night 4 versus Night 5 result, gather several complete runs from each night and publish the sample size. Report the median as well as the fastest and slowest successful runs; the median is less distorted by one unusually quick attempt. Keep failed attempts in a separate count so readers can see how often a route actually works.
| Run | Night | Clear time | Retries | Main delay |
|---|---|---|---|---|
| 1 | Night 4 | Not independently measured | Record | Maze / puzzle / chase / return |
| 2 | Night 5 | Not independently measured | Record | Maze / puzzle / chase / return |
We could not verify a public dataset with comparable Night 4 and Night 5 clear-time samples as of this update. So this article does not label a made-up number as a “real player average.” If you have timed clips, use the same start/stop rules and include the dates and sample count before drawing a conclusion.

What about server lag and disconnects?
A longer run does not always mean a tougher puzzle. Network lag, low frame rates, a disconnect, or delayed interactions can make a run feel slower. Log these incidents separately rather than mixing them into puzzle time. If several players report the same issue, note the timestamp and platform, but do not call it a confirmed outage without an official notice.
For connection and account troubleshooting, use Roblox Support. For event rules and dates, rely on the official event announcement.

Frequently asked questions
Is Night 5 officially harder than Night 4?
Roblox says the event grows more unsettling as new monsters and mazes arrive, but it has not published an official Night 4 versus Night 5 difficulty score.
What is the average Night 5 clear time?
We could not verify a reliable public sample of comparable clear times. Time multiple runs using the same start and finish points instead of trusting an unsourced average.
Why did my Night 5 run take longer?
Possible causes include a longer route, missed clues, chase interruptions, puzzle retries, lag, or a different team. Record each phase to identify the bottleneck.
Should I skip side routes to finish faster?
Prioritize the active objective and required relic. Explore optional routes only when the game indicates they matter and the detour is safe.
Where can I confirm the event details?
Read Roblox Newsroom’s The Hollow announcement and check the current objective inside the official The Hollow experience.
Bottom line
Night 5 may feel tougher for some players, but there is not enough verified public timing data to state a trustworthy clear-time jump from Night 4. Track navigation, puzzle time, monster interruptions, and the return trip separately. That gives players a useful personal comparison—and gives any future community-wide report a transparent basis instead of an invented statistic.
For more event guides, visit Vervado’s Roblox blog.